Part I. User Guide
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Part I. User Guide
Here follows a general description of the
XiStrat
™ project.
Table of Contents
1. Introduction
Architecture and Idea behind it
Focus
Feedback
Thanx
Epilog
Formal Stuff
ToDo
2. Graph Construction
Introduction
Creating 3D data
Infiles
Property Files
Faces and Orientations
Colorings
Procedural 3D Textures
Autogenerated Files
ToDo
3. Playing Games
Introduction to our Internet Games
General Procedure
Chess Variant
Go Variant
Still more features
Single Agent Games
ToDo
4. Problems, Compositions and Studies
Chess problems
Go
ToDo
5. Retrograde Analysis
Chess
Go
6. Engines
Non-cooperative Games
General Programming, Brute Force and others
GCJ and JNI
Chess
Go
Reversi, Othello
Puzzles Autosolving
ToDo