F4Message |
F4Message wrapper class for messages
A message is used only (ONLY) between:
F4Server and F4Client, before the actual start of a game
PlayerServer and F4Client, after a game has been set up
it is NOT used between F4Daemon and PlayerServer whatsoever
There are many msgs.. usually a message is a requesto of
info, LOGIN, and there is the corresponding ACK, LOGIN_ACK
All message packing/unpacking of params is encapsulated in package "msg"
F4Message does message dispatching, i.e. building of proper
method calls from strings representing a socket emssage. |